Bioshock 2
Release Date: February 9, 2010.
Almost 3 years after leaving Rapture you’ll be going back, but this time you take the role as a Big Daddy. Sounds boring huh? Well you aren’t like the others you’ve encountered. You have more speed, intelligence and more importantly free will. You will be a rogue Big Daddy that will take on the other Big Daddies and like the original either harvest or save the Little Sisters. But there’s one catch; in addition to battling splicers/big daddies/bots you’ll have to contend with The Big Sister. One of the Little ones you saved from the first game. She has come back to reclaim Rapture for herself and is donning one bad ass suit. The Bioshock 2 Gameplay will generally be similar to the original with one sweet addition. Multiplayer! The modes available are
* Survival of the Fittest: A ‘free-for-all’ mode where each player gets points for killing each of the other players. Whichever player has the most kills at the end of the match wins.
* Civil War: Similar to ‘Survival of the Fittest,’ but in this mode players are divided into two teams and the team with the most collective kills at the end of the match wins.
* Last Splicer Standing: A variation of ‘Survival of the Fittest’ where the player does not respawn after being killed. The last player alive at the end of the match is the winner.
* Capture the Sister: A ‘Capture the Flag’ style mode where players are divided into two teams. One team has to protect a Little Sister while the other team tries to steal her and place her in a vent on the other side of the map. After a pre-determined amount of time, the teams switch roles. Whichever team has the most captures at the end of the match wins.
* ADAM Grab: In this mode there is one Little Sister on the map and the player must seek her out and maintain possession of her as long as possible. Whoever has held onto the Sister longest at the end of the match wins.
* Team ADAM Grab: A variant of ‘ADAM Grab’ where players are divided into two teams. The objective is the same, but victory is determined by a collective score rather than individual scores.
* Turf War: Players are split into two teams and each team must reach pre-determined points on the map to capture that point. The team with the most control points over the longest time wins.